#pragma once

#include "world/point.hpp"

#include "world/agent.hpp"
#include "world/agent_manager.hpp"
#include "world/map.hpp"
#include "world/path.hpp"
#include "world/scheduler.hpp"
#include "world/world.hpp"

#include <nlohmann/json.hpp>

namespace dw {
    using json = nlohmann::json;
}